2:17 PM - Java upgraded
After downtime of 3 hours, i finally got jdk 1.4.2 compiled and installed. YES!
This version is supposed to be compliant finally to the spec. We shall see.
It does seem peppy though.
location: Home
Lists all of the journal entries for the day.
After downtime of 3 hours, i finally got jdk 1.4.2 compiled and installed. YES!
This version is supposed to be compliant finally to the spec. We shall see.
It does seem peppy though.
location: Home
Believe it or not, I'm finally writing my dream game.. and its for the Mac.
I found some source code for an asteriods clone last week. I've been hacking it for days now. I converted it to C++ friendly code last night and now i'm making it object oriented. (it was written in C)
The program uses SDL for audio, OpenGL and GLUT for video, and a few carbon/cocoa libriares on the mac build. THe original could be compiled in windows, but i don't care about windows. I plan on moving the sound code to native quicktime calls eventually. (i could always use direct sound calls in windows later if i wanted to port)
So what is my game going to be?
Well it will evolve over time. Initially i want a two player space shooter. The starfield code works on for now and the ship moves fine in the asteroids ripoff. I'll work on the physics of slowing down though.. right now its instantaneous. lol.
I plan on adding shields (it has them but its integrated with hull integrety)
I want to add networking code too. I'll post screen shots when i get it reworked in C++.
location: Home